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EventMsg

Enum EventMsg 

Source
pub enum EventMsg {
    Create {
        reply: Sender<Result<Event, GpuError>>,
    },
    Record {
        event: Event,
        stream: Arc<CudaStream>,
        reply: Sender<Result<(), GpuError>>,
    },
    Wait {
        event: Event,
        stream: Arc<CudaStream>,
        reply: Sender<Result<(), GpuError>>,
    },
    Query {
        event: Event,
        reply: Sender<Result<bool, GpuError>>,
    },
    ElapsedTime {
        start: Event,
        end: Event,
        reply: Sender<Result<Duration, GpuError>>,
    },
    Synchronize {
        event: Event,
        reply: Sender<Result<(), GpuError>>,
    },
    GetIpcHandle {
        event: Event,
        reply: Sender<Result<IpcEventHandle, GpuError>>,
    },
    OpenIpcHandle {
        handle: IpcEventHandle,
        reply: Sender<Result<Event, GpuError>>,
    },
}

Variants§

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Create

Create a new event. Reply with the typed Event.

Fields

§reply: Sender<Result<Event, GpuError>>
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Record

Record event against the current work in stream.

Fields

§event: Event
§stream: Arc<CudaStream>
§reply: Sender<Result<(), GpuError>>
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Wait

Wait on stream until event completes.

Fields

§event: Event
§stream: Arc<CudaStream>
§reply: Sender<Result<(), GpuError>>
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Query

Non-blocking query: true if completed.

Fields

§event: Event
§reply: Sender<Result<bool, GpuError>>
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ElapsedTime

Elapsed wall-clock time between two events.

Fields

§start: Event
§end: Event
§reply: Sender<Result<Duration, GpuError>>
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Synchronize

Block the calling task until event completes.

Fields

§event: Event
§reply: Sender<Result<(), GpuError>>
§

GetIpcHandle

Export an IPC handle for event so a peer process can open it via OpenIpcHandle.

Fields

§event: Event
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OpenIpcHandle

Open an IPC handle minted by another process. The opened event is bound to the actor’s context.

Fields

§reply: Sender<Result<Event, GpuError>>

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type Error = <U as TryFrom<T>>::Error

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