pub struct DeviceChoice {
pub device_id: u32,
pub device: ActorRef<DeviceMsg>,
pub load: DeviceLoad,
}Fields§
§device_id: u32§device: ActorRef<DeviceMsg>§load: DeviceLoadAuto Trait Implementations§
impl Freeze for DeviceChoice
impl !RefUnwindSafe for DeviceChoice
impl Send for DeviceChoice
impl Sync for DeviceChoice
impl Unpin for DeviceChoice
impl UnsafeUnpin for DeviceChoice
impl !UnwindSafe for DeviceChoice
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more